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Second Life Competencies

Page history last edited by Meg Kribble 2 yrs ago

 

Second Life Competencies

 

If you can do most of these things, consider yourself oriented!

 

I.                   Appearance

 

Basic

o       Edit information in your avatar’s profile

o       Use built-in tools to change body shape, hair style, colors, etc.

o       Use built-in tools to design and save simple clothes

o       Change clothing without making your avatar naked

o       Save a default appearance or outfit

o       Use gestures and animations to express yourself

 

Advanced

o       Purchase clothing, skins, hair from vendors

o       Wear and adjust prim items (always make an extra copy and note it as the original before adjusting!)

 

II.               Communicate and connect with others

 

Basic

o       Chat with nearby avatars

o       Check out profiles of nearby avatars or use search function to find other avatars

o       Initiate private IMs with friends or other avatars

o       Use history to review IMs and other events

o       Offer friendship to an online or offline avatar

o       Find and join groups of interest

 

Intermediate/Advanced

o       Offer teleport to online friends

o       Use groups function to change your group title

o       Use groups function to view previous notices for a group

 

III.            Move

o       Walk or fly around, using map to navigate if necessary

o       Search for locations or find landmarks in inventory to teleport

o       Follow red beacons after teleporting when landmark pin is red

o       Use the world > create landmark here function to make your own landmarks

o       Find a vehicle in your inventory and ride it around

 

IV.             Snapshot

o       Use the snapshot function to take a pictures of your avatar

 

V.                 Search

o       Use the built-in search engine to search for people, groups, places, etc.

o       Understand that the search function is not ideal!

 

VI.             Mini map and map

o       Understand the symbols on the mini map and map

o       Use the maps to navigate when necessary

 

VII.          Inventory, objects, and building

 

Basic

o       Find different types of items in your inventory

o       Use the library of items provided by Linden Lab

o       Wear clothing, HUDs, and other attachments

o       Rez objects into the world, and take them back into inventory

o       Understand that objects in world are all made of basic primitive shapes (prims), linked together and textured

o       Touch and right click to interact with them, understand different interfaces that may appear (keep/discard offered inventory, select from a list of links, etc.)

o       Use the edit function to learn about items you encounter—who made them, how many prims they are, whether you can copy them.

o       Take a copy of a copyable item

o       Copy and rename objects in inventory

 

Intermediate/Advanced

o       Rez a box purchased from a vendor, right click to open it, copy items to inventory

o       Upload textures

o       Build with a square prim to turn it into a flat rectangle, apply texture to turn it into a poster

o       Incorporate and edit existing scripts to link to websites, provide notecards, and other functions

o       Create fully 3D objects with original textures and scripts

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